The boss fight should be in the game, not in your editor.
Start building Godot 4.6.3+ gameplay logic visually with GDLink Basic — now tested on Godot 4.7. Pay what you want, including $0, and activate the addon with the license key sent to your email.
The boss fight should be in the game, not in your editor.
GDLink Basic gives Godot creators a visual way to build 2D and UI game logic without turning every idea into a scripting detour. Connect listeners, gates, and executors (actions) to prototype player movement, menus, interactions, simple rules, feedback, and scene behavior directly inside Godot.
It is built for practical learning and fast iteration: start small, test often, and use GDLink to make common gameplay logic easier to see, adjust, and reuse.
Pay what you want — including $0. Your license key arrives by email; activate it in Project Settings → GDLink → License to unlock the addon in your project.
Get GDLink BasicWe are a (very) small team, with big ambitions. If you like what we are doing here and want to support us, thank you!
DonateSubscription Purchase unlocks early access to new logic bricks, resources, demos, and some of the otherwise paid tutorials for free. The inside scoop on what’s next for GDLink and what’s going on with the subscriber community.
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